
Spells
Anathema
Become Spectral
Hunter
Sanity: -2
Icon: Eye
Unique: N
Expansion: B2
Rarity: Rare
Text: Treat target Ally as if bearing an Enchanted Weapon, and Invisible, for
the remainder of this Round. Bury Ally at the conclusion of Combat.
Black Binding
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Uncommon
Text: Target Ally must participate in any Combat this Round
Blasphemous Obeisance
Sanity: -2
Icon: Death
Unique: N
Expansion: Std-S
Rarity: Fixed
Text: May only be cast during Combat. Return a random card in the target Directed
Threat to that player's Hand.
Bless
Sanity: -1
Icon: Eye
Unique: N
Expansion: NA
Rarity: Rare
Text: Target Weapon becomes Enchanted for the remainder of the Round.
Body Warping of
Gorgoroth
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Place target Ally face-down in his or her Investigator's Threat. Ally
now functions as a Monster. Bury Ally after Combat
Call Power of Nyambe
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Choose Allies to be affected. Tally value of cards chosen excluding Weapons
or other Artifacts, and add that value to your Investigator's Sanity points.
Bury the chosen Allies.
Call the Unnamed One
Sanity: -1
Icon: Folk
Unique: N
Expansion: NA
Rarity: Common
Text: Cast this spell to immediately play one Monster card as an Ally (no Gate
needed).
Channel Prophecy
Sanity: -1
Icon: Dream
Unique: N
Expansion: DL
Rarity: Uncommon
Text: Take a 13-second glance at a numbe of cards on top of your Mythos Deck
equal to your Investigators current Maximum
Chant of Thoth
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Uncommon
Text: Immediately Discard up to four cards and replace them with an equal number
of new cards drawn from your Mythos Deck
Chronoportation
Sanity: -1
Icon: Folk
Unique: N
Expansion: NA
Rarity: Common
Text: Immediately play any Tome or Artifact from another Dimension that would
otherwise be legal at your Current Location
Circles of Thaol
Sanity: -1
Icon: Water
Unique: N
Expansion: Ltd
Rarity: Common
Text: Summon or Control a Lesser Independent Monster. If used while the Star
Stone of Mnar is in play, you may summon or Control a Greater Independent as
well
Cloud Memory
Sanity: -1
Icon: Chtulhu
Unique: N
Expansion: Ltd
Rarity: Common
Text: Bury all Phobias affecting your Investigator
Command Lamp-Eft
Sanity: -1
Icon: Dream
Unique: N
Expansion: DL
Rarity: Common
Text: It is now Day; put this card in Event area. Bury any Day or Night Event
in play. Night Events may not be played. Once cast, Bury this card if any Day
Event is played.
Command of the Bloody Tongue
Sanity: -1
Icon: Water
Unique: N
Expansion: Std-C
Rarity: Fixed
Text: May only be cast during Combat. Rotate Defending Ally to indicate it is
the target. If the target Defending Ally would be Buried, he or she is Discarded
instead
Command the Dead
Sanity: -2
Icon: Death
Unique: N
Expansion: B3
Rarity: Common
Text: Summon or Control a Living Dead Monster
Concentric Rings of the Worm
Sanity: -2
Icon: Folk
Unique: N
Expansion: DL
Rarity: Common
Text: This Spell may be cast during Combat only. Bury one random Monster card
chosen from any one Directed Threat attacking your Investigator.
Consume Likeness
Sanity: -1
Icon: Death
Unique: N
Expansion: B3
Rarity: Rare
Text: Replace target Ally with any Ally Buried in your Story Deck. You must
pay any Sanity costs listed on replacement Ally card
Create Bad Corpse Dust
Sanity: -1
Icon: Death
Unique: N
Expansion: B3
Rarity: Common
Text: Reduce the attack of any Living Dead in opponent's Threat by 2 points
per card to a minimum of 1 per card
Create Gate
Sanity: -1
Icon: Eye
Unique: N
Expansion: B3
Rarity: Common
Text: Immediately play a Monster card to your Mythos Threat, whether or not
you previously played a Monster card at your current Location. You must pay
any Sanity cost for playing the Monster card.
Create Stasis
Sanity: -1
Icon: Eye
Unique: N
Expansion: NA
Rarity: Uncommon
Text: May only be played during Combat. Set aside one random card in the target
Directed Threat: it does not particpate in Combat this Round. Target begins
the next Round with that card in his or her Threat.
Create Time Warp
Sanity: -2
Icon: Eye
Unique: N
Expansion: B2
Rarity: Rare
Text: Move any Location in your Story Deck to the top of the deck. Ignore Sanity
gain/loss; may reuse Gate
Crystal World
Sanity: -1
Icon: Eye
Unique: N
Expansion: DL
Rarity: Rare
Text: Your Investigator is able to Breathe Underwater for the remainder of the
round. If a Star Event is in play, your Investigator is also able to survive
in Space.
Curse of the Rat-Thing
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Common
Text: Your opponent's Investigator is now also affected by all Phobias he or
she has put in play, for the remainder of the Round
Darkness of the Void
Sanity: -1
Icon: Eye
Unique: N
Expansion: NA
Rarity: Rare
Text: It is now Night. Place this card in Event area. Bury any Day, Night, Storm,
or Drought Events in play. Day Events may not be played. Bury this card if any
Night Event is played.
Deflection
Sanity: -3
Icon: Dream
Unique: N
Expansion: DL
Rarity: Uncommon
Text: This Spell may be cast during Combat only. Target Defending Ally becomes
your Defending Ally for the remainder of Combat. Return Ally to opponent or
Bury Ally in opponent's Story Deck, as appropriate, at the end of Combat
Devolution
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Common
Text: Replace target Corrupt Ally with a Monster card chosen from that Investigator's
Story Deck. That Monster now functions as an Ally
Dominate
Sanity: -2
Icon: Chtulhu
Unique: N
Expansion: B1
Rarity: Common
Text: Replace the languages and card benefits of one of your Allies with the
target Ally's languages and card benefits, for as long as your Ally remains
in play. Flip target Ally
Dread Curse of Azathoth
Sanity: -3
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Bury the target Ally
Dream Sending of
Glaaki
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: DL
Rarity: Rare
Text: Cancel a Spell just cast on you and choose a new appropriate target, as
if you are casting the same Spell.
Dust of Suleiman
Sanity: -1
Icon: Folk
Unique: N
Expansion: Std-C
Rarity: Fixed
Text: Summon or Control a Lesser Independent Monster.
Eibon's Wheel of Mist
Sanity: -1
Icon: Death
Unique: N
Expansion: B3
Rarity: Rare
Text: Reduce the attack of Greater and Lesser Servitors by 2 points per Monster
card
Elder Sign
Sanity: -2
Icon: Eye
Unique: N
Expansion: B2
Rarity: Common
Text: Make this sign to cause a Great Old One or Outer God card to be Buried.
Bury this spell when used
Embody Charnal
Odor of Xura
Sanity: -1
Icon: Dream
Unique: N
Expansion: DL
Rarity: Common
Text: Summon or Control one Lesser Servitor Monster
Enthrall Victims
Sanity: -2
Icon: Folk
Unique: N
Expansion: NA
Rarity: Uncommon
Text: Flip two random Allies of Target opponent.
Equilateral Screen
Sanity: -1
Icon: Eye
Unique: N
Expansion: DL
Rarity: Uncommon
Text: Take a 13-second glance at all cards in one opponent's Threat
Evoke Doppleganger
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: NA
Rarity: Rare
Text: Cast on an Ally (except Living Dead) and immediately play another copy
of that Ally card whether or not he or she could be played at your Current Location.
Exorcism
Sanity: -1
Icon: Folk
Unique: N
Expansion: NA
Rarity: Uncommon
Text: May only be used during Combat. Discard a Monster from your Threat and
Bury a random card from target Directed Threat.
Flesh Ward
Sanity: -1
Icon: Folk
Unique: N
Expansion: NA
Rarity: Uncommon
Text: Once cast, and as long as this card remains face-down, your Investigator
is protected from the effects of Radiation. At the end of the Round you may
spend 1 Sanity point to keep this card face-down.
Fly
Sanity: -1
Icon: Folk
Unique: N
Expansion: B2
Rarity: Common
Text: Travel to any location as if Walking. May travel between Regions. May
not travel to Exotic Locations
Grasp Of Cthulhu
Sanity: -1
Icon: Eye
Unique: N
Expansion: NA
Rarity: Rare
Text: All Monsters join, for all Investigators, for the remainder of the Round.
Green Mist of Doom
Sanity: -2
Icon: Dream
Unique: N
Expansion: DL
Rarity: Common
Text: If it is Day, Bury opponent's Current Location. If it is Night, Discard
opponent's Current Location.
Hands of Colubra
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Common
Text: Increase the value of one Ally by 2 points for the remainder of this Round
Insidious Ululation of the Inv Sup
Sanity: -1
Icon: Eye
Unique: N
Expansion: NA
Rarity: Uncommon
Text: Once cast, and as long as this card remains face-down, your Investigator
is protected from the effects of Space. At the end of the Round you may spend
1 Sanity point to keep this card face-down.
Ironmind
Sanity: -1
Icon: Dream
Unique: N
Expansion: DL
Rarity: Rare
Text: Increase your maximum by three for the remainder of the Round. Not cumulative
with other cards that raise your maximum
Keeness of Two
Alike
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Rare
Text: Cast this spell upon an Ally in your Hand. Ally may be immediately played,
even during Combat, but you must be legally able to play that Ally card in your
current Region
Kiss of Dagon
Sanity: -1
Icon: Water
Unique: N
Expansion: B2
Rarity: Common
Text: Growing gills temporarily, your Investigator and all Allies are able to
Breathe Underwater until the start of the next Round
Lassitude of Phein
Sanity: -1
Icon: Folk
Unique: N
Expansion: DL
Rarity: Common
Text: Flip a target Ally
Mao Ceremony
Sanity: -1
Icon: Chtulhu
Unique: N
Expansion: B2
Rarity: Rare
Text: Use this Spell to avoid the effects of all Great Old Ones or Outer Gods
in play for the remainder of this Round, including Combat. You may gain Sanity
Mental Suggestion
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: NA
Rarity: Common
Text: Target Investigator must reshuffle his or her Discards and Mythos Deck
with no Sanity cost.
Mist of R'lyeh
Sanity: -1
Icon: Chtulhu
Unique: N
Expansion: B2
Rarity: Common
Text: Target Monster becomes invisible for the remainder of this Round
Monatomic Translocation
Sanity: -2
Icon: Folk
Unique: N
Expansion: NA
Rarity: Common
Text: You may immediately play a new Location in any Dimension (except Exotic)
as your Current Location
Mysteries of Thalarion
Sanity: -2
Icon: Water
Unique: N
Expansion: DL
Rarity: Common
Text: Summon or Control one Greater Independent Monster
Nyhargo Dirge
Sanity: -1
Icon: Water
Unique: N
Expansion: Ltd
Rarity: Common
Text: Bury one Living Dead Monster or Ally in opponent's Threat
Orne's Black
Sanity: -1
Icon: Death
Unique: N
Expansion: B3
Rarity: Common
Text: Protects all Monsters in all Threats from the effects of any Day Event
card for the remainder of this Round and through Combat
Petition of Menes
Sanity: -2
Icon: Dream
Unique: N
Expansion: DL
Rarity: Common
Text: Randomly Bury one of your opponent's Allies lacking the Dreamer attribute.
Petrify
Sanity: -1
Icon: Folk
Unique: N
Expansion: Std-C
Rarity: Fixed
Text: Target becomes an Artifact: place Ally and any attached cards face-down
on the Artifacts side of opponent's Investigator. Affected Ally may not be Flipped
face-up while he or she is an Artifact. At the end of the round return Ally
face-up to his or her proper position.
Pipes of Madness
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Uncommon
Text: During the Day; Bury opponent's 1 point Ally. At Night Bury opponent's
Ally of up to 2 points. During the Full Moon Bury opponent's Ally of up to 3
points
Powder of Ibn Ghazi
Sanity: -1
Icon: Eye
Unique: N
Expansion: B2
Rarity: Common
Text: Attacking Invisible Monsters are now Visible for the remainder of this
Round
Radiance of Alsophocus
Sanity: -1
Icon: Eye
Unique: N
Expansion: B2
Rarity: Common
Text: Eliminate the benefits of Night for all Threats for the remainder of this
Round and through Combat
Remortification
Sanity: -2
Icon: Death
Unique: N
Expansion: B3
Rarity: Rare
Text: Just after Combat is concluded, all Allies lost during this round's Combat
rise against the Investigator whose Threat caused their demise. That Investigator
may use his or her Allies in defense
Resurrection
Sanity: -2
Icon: Death
Unique: N
Expansion: B3
Rarity: Common
Text: Bring one Ally back into play from your Story Deck. Resurrected Allies
count as Living Dead. Place two pennies on the Ally card to indicate Living
Dead status. Alternatively, with Grecian Lekythos can play an Ally card from
the Past
Sarnath Sigil
Sanity: -1
Icon: Chtulhu
Unique: N
Expansion: B2
Rarity: Common
Text: Reduce the attack of all Greater Servitors by 3 points per Monster Card
Shaggai Mental Possession
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: NA
Rarity: Uncommon
Text: Replace chosen target Ally with the Ally closest to the bottom of opponent's
Story Deck. If none, Spell may not be cast.
Shrivelling
Sanity: -2
Icon: Water
Unique: N
Expansion: Ltd
Rarity: Common
Text: Target Ally weakens and loses 2 points of value ta a 1 point minimum,
until the end of Combat. Bury any Artifact held by that Ally
Sign of Barzai
Sanity: -2
Icon: Death
Unique: N
Expansion: B3
Rarity: Common
Text: Bury an opponent's Ally up to 3 points (excluding Weapon) except Living
Dead
Sign of Eibon
Sanity: -2
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Common
Text: Bury one random Monster card from one player's Threat
Sign of Kish
Sanity: -1
Icon: Water
Unique: N
Expansion: Ltd
Rarity: Uncommon
Text: Reduce the attack of each Lesser Servitor in all Threats attacking your
Investigator by 2 points
Song of Hastur
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Destroy knowledge! A random Spell from chosen Tome or Ally is Buried.
If cast while a Waning Moon is in play, choose any Tome (plus all Spells) for
your opponent to Bury
Song of the Stellar
Larvae
Sanity: -1
Icon: Folk
Unique: N
Expansion: NA
Rarity: Uncommon
Text: You may play one Monster allowing Travel as a Special Effect to the top
of your Story Deck. Then, immediately play a new Location, as allowed by the
Monster's Special Effect, as your Current Location.
Soul Singing
Sanity: -1
Icon: Death
Unique: N
Expansion: B2
Rarity: Common
Text: Gain 3 Sanity points when cast during a Full Moon
Steal Life
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Transfer to your Investigator's Sanity points the value of one opponent's
Ally, excluding the value of any Artifacts or Weapons. Flip that Ally face-down
Temporal Lash
Sanity: -2
Icon: Yellow Sign
Unique: N
Expansion: NA
Rarity: Rare
Text: When cast upon an opponent, you force him or her to Discard the Ally closest
to the bottom of his or her Story Deck.
The Awful Doom
of Cerrit
Sanity: -3
Icon: Yellow Sign
Unique: N
Expansion: DL
Rarity: Rare
Text: Discard a random Ally.
The Gate of Oneirology
Sanity: -1
Icon: Folk
Unique: N
Expansion: DL
Rarity: Common
Text: If you are in the Waking World immediately play any Dreamlands Location
as if walking. If you are in the Dreamlands immediately play any Waking World
Location as if walking. You may not play Exotic Locations
The Ravening Madness
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: DL
Rarity: Rare
Text: Cause opponent's Investigator to lose 1 point of Sanity
Thirty-Five Abominable Adulations
Sanity: -1
Icon: Yellow Sign
Unique: N
Expansion: B2
Rarity: Rare
Text: Extend the time that a Great Old One or Outer God card remain in play
by one full Round
Throth's Stalwart
Sanity: -2
Icon: Water
Unique: N
Expansion: DL
Rarity: Rare
Text: During Combat this round, target is Buried only if it takes its full card
value in Sanity loss.
Voola Ritual
Sanity: -2
Icon: Chtulhu
Unique: N
Expansion: B2
Rarity: Common
Text: Summon or Control a Greater Servitor
Voorish Sign
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Rare
Text: After casting, you may immediately transfer one or more Spells from one
Tome to another, and from or to any Allies who can know a Spell. Spell icons
for Tomes and Spells must match. Spells can not be transferred from or to your
hand
Vortex of Far Journeying
Sanity: -2
Icon: Dream
Unique: N
Expansion: DL
Rarity: Uncommon
Text: Target opponent reveals the top card of his or her Mythos Deck. If it
is a Location it immediately becomes his or her Current Location. If it is a
Monster it attacks him or her (Allies may defend), then is Discarded. If it
is some other kind of card, it is Discarded.
Wave of Oblivion
Sanity: -2
Icon: Water
Unique: N
Expansion: Ltd
Rarity: Rare
Text: Take the top card of your opponent's Story Deck and Discard it. If card
revealed is not a Location, bury it. Repeat until a Location card is revealed.
Ignore Sanity gain/loss; may use Gate
Whirligig
Sanity: -1
Icon: Water
Unique: N
Expansion: DL
Rarity: Rare
Text: Flip all face-down cards you currently have in play face-up, except Spells
Wrack
Sanity: -1
Icon: Folk
Unique: N
Expansion: Ltd
Rarity: Common
Text: Flip one Ally card face down